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Minhiriath (Sindarin for Between the Rivers) is a barren region of Eriador, featuring dead trees, small occasional living trees, boulders, lakes, and lava lakes. Rangers spawn here, as well as evil things at night.

Minhiriath is located south of the main Eriador biome and West of Enedwaith. It is between the Greyflood and Baranduin rivers. Thus, upon entering this biome, you get the achievement, "Between the Rivers."

Minhiriath was once the main part of Cardolan, which was once part of Arnor. This area was devastated in the Great Plague, and the few remnants of its people fled into the Eryn Vorn and Barrow-downs when the Hillmen and Orcs of Angmar attacked.

VariantsModifier

  • Flowers - A version of the biome with an abundance of flowers.
  • Forest - A more forested version of the biome.
  • Steppe - A very flat version of the biome.
  • Barren Steppe - A steppe, but with no trees. Structures generate here very commonly.
  • Hills - A hillier version of the biome.
  • Mountain - A mountain that rises from the surrounding terrain.
  • Light Forest - A lightly forested version of the biome.
  • Dense Forest - A densely forested version of the biome.
  • Dead Forest - A version of the biome forested with dead trees.
  • Dense Birch Forest - A forest of densely clustered birch trees.
  • Forest Hills - A forested version of the hill variant.
Fichier:Minhiriath Steppe B24.png
  • Minhiriath Wasteland - Minhiriath Wastelands are an example of the destruction of Angmar. Minhiriath Wastelands contain few living trees, more dead trees, and even the occaisional patch of fire.

StructuresModifier

Five structures spawn here.

MobsModifier

Orcs of Gundabad and Rangers of the North fight for this area.

  • Gundabad Orc - Evil Orcs from Mount Gundabad who are allied only to themselves. They carry spears, swords, other melee weapons, and any armor they can find.
  • Gundabad Orc Archer - Gundabad Orcs armed with bows or crossbows.
  • Gundabad Orc Chieftain - Orc Chieftains who spawn in Gundabad Orc Camps and will gladly let you hire Gundabad Orcs, Wargs, or Uruks for silver coins, provided that you are on their side.
  • Ranger of the North - Descendants of the Numenorians who lived in Arnor, the Rangers fight the Orcs and protect the lands. They carry normal or Gondorian Bows and bronze or iron daggers, and they can vanish from their enemies' sight when they need to.
  • Ranger of the North Captain - Leaders of the Rangers of the North. They spawn in Ranger Camps and will let good players hire Rangers of the North.

VegetationModifier

Minhiriath has rotten-green grass. The living trees here are stunted, and there are many dead trees. Among the living trees, oak, spruce, beech, birch, and chestnut attempt to flourish in this deserted land. Near water, willows will grow. The Minhiriath Woodlands contains more living trees, and Minhiriath Wasteland contains less.

Flower and grass growth here is average.

Modèle:TolkienGateway Modèle:Eriador

Biomes de la Terre du Milieu
Liste en ordre alphabétique
A-B:

AndrastAngleAngmarBois aux TrollsBois de ChetBouches de l'AnduinBouches de l'EntalluveBrèche de l'EstBrousse de l'Extrême-Harad

C-D:

Champ du CelebrantChamps aux IrisChamps du PelennorCollines de FerCollines VenteusesCôte RocheuseDagorladDaleDésolation orientaleDol GuldurDor-en-ErnilDorwinionDrúwaith Iaur

E-H:

East BightDésolation orientaleEmyn MuilEnedwaithEreborEregionEriadorEryn CaranEryn VornExtrême-HaradFangornFlots des CygnesFondcombeForêt Noire#Forêt Noire (Nord)Forêts du NordForodwaithGondorGorgorothHarondorHauts BlancsHauts des Galgals

I-L:

IleIthilienLa ComtéLa MerLamedonLandes d'EttenLandes UrukLebenninLindonLongs Marais LoassarnachLothlórien (Biome)

M-P:

Marais des Eaux InfestéesMarais des MortsMeneltarmaMer de NúrnenMinhiriathMontagnes BlanchesMontagnes BleuesMontagnes de HaradMontagnes de MordorMontagnes GrisesMonts BrumeuxMonts froidsMordorMorgulduinNan CurunírNan UngolNindalfNúrnOrocarniPays de DunPelargirPertorogwaithPinnath GelinProche Harad (Fertile)

Q-T:

RhúdelRhûnRohanRoyaume SylvainTerres BrunesTerres de BreeTerres du NordTerres SauvagesTerres SolitairesTolfalas

U-Z:

UdûnUmbarUtumnoVal de MorgulVallées de l'AnduinVallée de SombracineVieille Forêt

List by Region
Eriador:

AngleAngmarBarrow-downsBlue MountainsBree-landChetwoodColdfellsDunlandEnedwaithEregionEriadorEryn VornEttenmoorsLindonLone-landsMidgewaterMinhiriathOld ForestRivendellSwanfleetThe ShireTrollshawsWeather HillsWhite Downs

Rhovanion:

Brown LandsDagorladDaleDead MarshesDol GuldurEast BightEmyn MuilEreborField of CelebrantGladden FieldsGrey MountainsIron HillsLong MarshesLothlórienMirkwood (Northern) • Misty MountainsVales of AnduinWilderlandWoodland Realm

Gondor:

AndrastBlackroot ValeDor-en-ErnilDrúwaith IaurFangornGondorHarondorIthilienLamedonLebenninLossarnachMouths of AnduinMouths of EntwashNan CurunírNindalfPelargirPelennor FieldsPinnath GelinRohanTolfalasWhite Mountains

Mordor:

Eastern DesolationGorgorothMordor (Biome)Mordor MountainsMorgulduinMorgul ValeNan UngolNúrnSea of NúrnenUdûn

Harad:

Far Harad (Bushland, Jungle, Mangrove, Savannah, Swampland, Volcano) • Harad MountainsNear Harad (Fertile) • PertorogwaithUmbar

Rhûn:

DorwinionEryn CaranOrocarniRhúdelRhûn

Forod:

ForodwaithNorthlandsNorthern ForestUtumno

Belegaer:

IleMeneltarmaCôte rocheuseLa Mer

Types

Variations de BiomeDésertsForêtss • IlesMontagnesMarais